Minecraft: Best jvm_arguments for 64GB RAM Servers

The objective is to utilize ZGC (Generational) or Aikar’s G1GC Flags to maintain sub-50ms tick rates ($T_{tick}$) while preventing the RAM from becoming a performance anchor.

1. The 2026 Choice: G1GC vs. Generational ZGC

With Java 21 and Java 25 becoming the standard in 2026, you have two primary paths for a high-RAM machine.

CollectorBest For…Technical Advantage
G1GC (Aikar)Most Servers / ModpacksHighly stable; predictable “Mixed Collections” for Minecraft’s object-heavy load.
Generational ZGC16GB+ Heaps / Extreme CPUsUltra-low latency (<1ms pauses); handles massive memory pools without stutters.

2. Optimized Aikar’s Flags (The Industry Standard)

For most Paper, Purpur, or Fabric servers, Aikar’s flags remain the king of stability. We have tuned these specifically for a high-memory environment ($V_{mem} > 12GB$).

Recommended Arguments:

java -Xms16G -Xmx16G -XX:+UseG1GC -XX:+ParallelRefProcEnabled -XX:MaxGCPauseMillis=200 -XX:+UnlockExperimentalVMOptions -XX:+DisableExplicitGC -XX:+AlwaysPreTouch -XX:G1NewSizePercent=40 -XX:G1MaxNewSizePercent=50 -XX:G1HeapRegionSize=16M -XX:G1ReservePercent=15 -XX:G1HeapWastePercent=5 -XX:G1MixedGCCountTarget=4 -XX:InitiatingHeapOccupancyPercent=15 -XX:G1MixedGCLiveThresholdPercent=90 -XX:G1RSetUpdatingPauseTimePercent=5 -XX:SurvivorRatio=32 -XX:+PerfDisableSharedMem -XX:MaxTenuringThreshold=1 -Dusing.aikars.flags=https://mcflags.emc.gs -Daikars.new.flags=true -jar server.jar nogui
  • -Xms & -Xmx: Set these to the same value (e.g., 16G) to prevent dynamic heap resizing, which causes lag spikes ($L_{spike}$).
  • G1HeapRegionSize=16M: Doubled from the 8MB default to handle the larger 16GB+ heap more efficiently.

3. The “Extreme Performance” ZGC Config

If you are running a high-player count server on a modern CPU (AMD Ryzen 9 or Intel Core Ultra) and using Java 21+, ZGC is superior for avoiding micro-stutters.

Recommended Arguments:

java -Xms24G -Xmx24G -XX:+UseZGC -XX:+ZGenerational -XX:+UnlockExperimentalVMOptions -XX:+AlwaysPreTouch -XX:+ParallelRefProcEnabled -XX:+DisableExplicitGC -jar server.jar nogui
  • -XX:+ZGenerational: This is the game-changer for 2026. It allows ZGC to treat young and old objects differently, mimicking the efficiency of G1GC but with near-zero pause times.

4. Why You Shouldn’t Use All 64GB

At GameEngineer.net, we frequently see “Out of Memory” (OOM) crashes on 64GB systems because users set -Xmx64G.

  1. OS Overhead: Windows/Linux needs ~4GB for background tasks and networking.
  2. File System Cache: Minecraft benefits significantly from the OS using “Free RAM” to cache region files (.mca). If you allocate 64GB to Java, the OS cannot cache these files, forcing slow Disk I/O.
  3. Compressed OOPs: In Java, if you exceed 32GB, the JVM stops using “Compressed Ordinary Object Pointers,” which increases your memory footprint by up to $40\%$ while decreasing performance. Never exceed 31GB unless absolutely necessary.
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