Assetto Corsa: Best ext_config.ini for Custom Shaders Patch
The goal for a master-tier CSP configuration is Atmospheric Realism without Clarity Loss. Many “Ultra” presets introduce too much glare …
The goal for a master-tier CSP configuration is Atmospheric Realism without Clarity Loss. Many “Ultra” presets introduce too much glare …
The primary goal for a professional app.ini configuration is Consistency and Information Density. In high-level split racing, you cannot afford …
The primary goal for MSFS 2024 multi-monitor optimization is Frustum Alignment and Aspect Ratio Correction. When you span the game …
The goal for Universe Sandbox is Calculated Precision. Unlike static games, every frame in this simulator involves resolving the gravitational …
The primary goal for KSP 2 launch stability is Physics Load Reduction. Unlike KSP 1, the second game features much …
The goal for Prison Architect optimization is Logical De-cluttering. When managing a “mega-prison,” the biggest “tick-hogs” are dynamic shadows, pathfinding …
The primary goal for Oxygen Not Included is Entropy Reduction. The game slows down because it has to calculate heat …
The primary goal for mega-modded RimWorld is TPS (Ticks Per Second) Preservation. In a 500+ mod environment, every “Tick” requires …
The goal for Kenshi is Single-Thread Efficiency. Since the engine can’t efficiently use modern multi-core processors, every millisecond of CPU …
The primary goal for Below Zero optimization is Visual Penetration. On the surface, the “Snow Storm” effect can reduce visibility …
The primary goal for Outer Wilds optimization is Physics Synchronization and Frame Pacing. Because the game’s logic is tied to …
The primary goal for Tiny Tina’s Wonderlands is Stutter Elimination and Asset Pre-loading. Unlike its predecessor Borderlands 3, Wonderlands features …
The goal for Borderlands 3 is Combating Visual Clutter. In a game with millions of particles and bright colors, the …
The goal for BioShock Infinite is Streaming Fluidity. The “stutters” occur when the engine tries to load new textures in …
The primary goal for Max Payne 3 optimization is Latency Minimization and Visual Sharpness. The game’s default TAA and FXAA …