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Minecraft: How to Increase Dedicated RAM via options.txt and Launcher

Unlike most modern games that dynamically manage system resources, Minecraft requires a manual “heap size” definition. If the game hits …

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GTA V: Editing settings.xml to Disable Shadows for 60+ FPS

In GTA V, shadows are not just visual; they are tied to a complex lighting and distance scaling system that …

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Rust: Changing “Graphics Quality” Beyond In-game Limits in client.cfg

Rust is one of the most hardware-demanding survival games due to its massive maps and dynamic lighting systems. While the …

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Baldur’s Gate 3: Forcing DirectX 11 via Launch Options Config

The Larian Launcher acts as a gateway that allows you to choose between Vulkan and DX11, but this extra layer …

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Dota 2: Best video.txt Config for Low-End PC Optimization

Dota 2 is a highly dynamic game where a split-second lag during a Black Hole or Chronosphere can cost you …

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League of Legends: Changing Language and Resolution via PersistedSettings.json

League of Legends typically restricts language options based on your server’s region (e.g., TR server usually only allows Turkish and …

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Fortnite: How to Enable Performance Mode via GameUserSettings.ini

Fortnite’s Performance Mode is specifically designed to reduce the load on both the CPU and GPU by utilizing a simplified …

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The Witcher 3: Editing user.settings for Extreme Foliage Density

The Witcher 3’s REDengine 3 (and the Next-Gen REDengine 4) uses a hierarchical LOD (Level of Detail) system. Even if …

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Apex Legends: Best videoconfig.txt for Competitive Graphics

Apex Legends runs on a heavily modified Source Engine, which means it relies on a local configuration file to determine …

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Red Dead Redemption 2: Fixing TAA Blur via system.xml Sharpening

Red Dead Redemption 2 (RDR2) uses an aggressive TAA (Temporal Anti-Aliasing) implementation to eliminate jagged edges, but the side effect …

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Starfield: Best StarfieldCustom.ini Settings for High Performance

Starfield’s performance is often hampered by aggressive default settings for shadows and volumetric lighting that don’t scale well on mid-range …

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Elden Ring: Removing FPS Cap (60) via Hex Editor and Config Files

Elden Ring is a masterpiece of art and gameplay, but its PC port comes with a restrictive 60 FPS cap …

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Valorant: How to Change “Client Settings” via Local AppData Config

Valorant is a highly competitive tactical shooter where every millisecond of input delay and every frame per second (FPS) counts. …

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Cyberpunk 2077: Editing options.json for Hidden DLSS 3.5 Tweaks

Cyberpunk 2077 remains one of the most demanding titles on PC, pushing the boundaries of real-time ray tracing and upscaling …

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Counter-Strike 2: Ultimate autoexec.cfg for Zero Input Lag

In Counter-Strike 2, “sub-tick” updates and the new Source 2 rendering pipeline have changed how the game processes inputs. While …

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Dragon Ball FighterZ: Best Config for Online Match Stability

February 14, 2026

Guilty Gear Strive: Best Engine.ini for Anime Style Clarity

February 14, 2026

Tekken 8: Best Engine.ini for Stable 60 FPS Combat Lock

February 14, 2026

Street Fighter 6: Best config.ini for World Tour Optimization

February 14, 2026

Mortal Kombat 1: Best DX12Config.ini for Shader Pre-Caching

February 14, 2026

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