Optimizing the GameUserSettings.ini for 360Hz focuses on three pillars: Raw Input Buffer, NVIDIA Reflex “Boost” Integration, and Multi-Threaded Rendering stability. While many settings are available in-game, the .ini file allows for hard-coding values that ensure your refresh rate doesn’t “handshake” incorrectly with Windows’ Desktop Window Manager (DWM).
File Path
The configuration file is unique to each local Windows user account and your specific Riot account ID:
%LOCALAPPDATA%\VALORANT\Saved\Config\[Riot-Account-ID]\Windows\GameUserSettings.ini
Technical Configuration (The 2026 “Ultra-Refresh” Template)
Open the file and modify the following values. These are specifically tuned for E-Sports grade 360Hz/500Hz environments.
[/Script/ShooterGame.ShooterGameUserSettings]
ResolutionSizeX=1920
ResolutionSizeY=1080
LastUserConfirmedResolutionSizeX=1920
LastUserConfirmedResolutionSizeY=1080
FullscreenMode=0
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=0
FrameRateLimit=0.000000
bUseVSync=False
[ScalabilityGroups]
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=0
sg.AntiAliasingQuality=0
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0
sg.EffectsQuality=0
sg.FoliageQuality=0
sg.ShadingQuality=0
[/Script/ShooterGame.ShooterVideoSettings]
bMSAAEnabled=False
bNvidiaReflexEnabled=True
bNvidiaReflexBoostEnabled=True
bUseMultithreadedRendering=True
bRawInputBufferEnabled=True
Parameter Breakdown:
- FullscreenMode=0: Forces Exclusive Fullscreen. While Borderless is better in 2026 for most games, Valorant still achieves the lowest input latency (shaving off ~1.5ms) by bypassing the Windows Compositor entirely.
- FrameRateLimit=0.000000: For 360Hz, you want Uncapped FPS. Capping at 360 can cause the engine to “wait,” increasing lag. You want your engine running at 600+ FPS to ensure the newest frame is ready the millisecond your 360Hz monitor refreshes.
- bNvidiaReflexBoostEnabled=True: This keeps the GPU in a high-power state. At 360Hz, the GPU finishes frames so fast it might try to “down-clock” to save power; Boost prevents this.
- bRawInputBufferEnabled=True: Mandatory for high-polling-rate mice (1000Hz–8000Hz). It bypasses Windows’ mouse processing, sending movement directly to the engine.
- sg.ViewDistanceQuality=0: Contrary to popular belief, setting this to 0 (Low) does not hide enemies; it only simplifies background meshes, reducing the CPU workload.
Strategy for 360Hz Motion Clarity
- The “2x eDPI” Polling Rule: If you are playing at 360Hz, your mouse Polling Rate should be at least 2000Hz (preferably 4000Hz/8000Hz). A 1000Hz mouse only updates every 1ms, while your monitor is refreshing every 2.7ms. This mismatch can make 360Hz feel like 144Hz during fast swipes.
- HAGS (Hardware-Accelerated GPU Scheduling): In Windows 11/12 settings, ensure HAGS is ON. For a CPU-bound game like Valorant, HAGS offloads the frame-scheduling task to the GPU, freeing up the CPU to process game logic faster.
- Highlight Color: Pro players in 2026 largely use Yellow (Deuteranopia) or Purple. At 360Hz, the human eye tracks the vibrant contrast of Yellow much faster than the default Red against Valorant’s neutral map colors.
- High Priority via Registry: To ensure Valorant always gets the first slice of CPU power, you can force it to “High” priority.
- Path:
HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\Windows NT\CurrentVersion\Image File Execution Options\VALORANT-Win64-Shipping.exe\PerfOptions - Value:
CpuPriorityClass=3(DWORD).
- Path:
Key Performance Metrics (360Hz Setup)
| Metric | Goal Value | Reason |
| Client FPS | 500+ (Steady) | To minimize frame-hold stutter on 360Hz. |
| Game Latency | < 3.0ms | Ensures your input is reflected in the next refresh cycle. |
| CPU Game Time | < 2.0ms | Prevents the CPU from becoming the bottleneck. |
| V-Sync | OFF | Never enable V-Sync at 360Hz; use G-Sync only if tearing is unbearable. |
Frequently Asked Questions (FAQ)
Is 1080p still the best resolution for 360Hz in 2026?
Yes. While 1440p 360Hz monitors exist, the competitive community stays at 1080p to ensure the 1% Low FPS never drops below 360. If your FPS drops to 250 on a 360Hz screen, the motion will feel stuttery.
Should I use Anti-Aliasing?
For 360Hz, most pros use None or MSAA 2x. Higher AA (4x/8x) introduces a “blur” during fast motion that negates the benefit of a high-refresh-rate monitor.
Does “Improve Clarity” in-game settings help?
Keep it OFF. In the 2026 build, “Improve Clarity” adds a post-processing pass that can cause “Frame-time Spikes,” which are highly visible at 360Hz.
Why is my 360Hz monitor feeling like 60Hz?
Check your Windows Advanced Display Settings. Often, after a driver update, Windows resets the monitor to 60Hz. Ensure it is manually set to 360Hz in both Windows and the NVIDIA/AMD control panel.
Conclusion and Expected Results
By forcing Exclusive Fullscreen and Raw Input via the .ini file, you are optimizing the “communication path” between your hand and the pixels on the screen. You can expect perfectly smooth tracking, zero input lag during intense 1v1 duels, and a consistent “flick-shot” experience that is impossible to achieve on lower-refresh-rate setups.