The primary goal for Valorant optimization is End-to-End System Latency reduction. Valorant’s engine is designed to be “CPU-bound” to keep GPU latency low, but Windows background processes often interfere with this. By tweaking the local config files, we can force Exclusive Fullscreen (bypassing the Windows 11 MPO layers) and optimize the Nvidia Reflex handshake.
File Location
Valorant uses unique ID folders for each account. You will need to find the folder that was modified most recently:
%LocalAppData%\VALORANT\Saved\Config\[Your-Unique-ID]\Windows\GameUserSettings.ini
Technical Configuration (The 2026 “Radiant-Link” Template)
Open the file with a text editor. Look for the [/Script/ShooterGame.ShooterGameUserSettings] section and update these specific lines:
[/Script/ShooterGame.ShooterGameUserSettings]
# Valorant Minimal Latency - GameEngineer.net
# Target: 0.5ms - 1.5ms System Latency
bDefaultToLowSettings=True
bFullscreen=True
FullscreenMode=0
LastConfirmedFullscreenMode=0
PreferredFullscreenMode=0
FrameRateLimit=0.000000 # Set to 0.0 to uncap for lowest latency
sg.ResolutionQuality=100.000000
sg.ViewDistanceQuality=0 # Low: Reduces CPU draw-call overhead
sg.AntiAliasingQuality=0 # 0 is Off: Essential for pixel-perfect clarity
sg.ShadowQuality=0
sg.PostProcessQuality=0
sg.TextureQuality=0 # 0 is Low
sg.FoliageQuality=0
sg.ShadingQuality=0
[NvidiaReflex]
bEnabled=True
bBoost=True # Use True if your CPU is faster than your GPU
Parameter Breakdown:
- FullscreenMode=0: Forces Exclusive Fullscreen. Many players accidentally play on “Windowed Fullscreen,” which introduces 1–2 frames of input lag due to the Windows Desktop Window Manager (DWM).
- FrameRateLimit=0: While uncapping can cause “tearing,” it provides the freshest possible frame to your monitor. If you prefer stability, set this to exactly 3 FPS below your monitor’s refresh rate (e.g., 237 for 240Hz).
- bBoost=True (Nvidia Reflex): This forces the GPU clock to stay at its maximum “boost” state, even when the engine isn’t demanding it. This prevents the GPU from “down-clocking” during quiet moments in a round, ensuring instant readiness for a gunfight.
Strategy for 2026 Minimal Latency
- Raw Input Buffer: Inside the game’s General Settings, ensure Raw Input Buffer is ON. This allows Valorant to read your mouse’s sub-pixel movements directly, bypassing Windows’ own mouse processing entirely.
- The “High Priority” Registry Hack: Since Valorant uses Vanguard (kernel-level anti-cheat), it can sometimes conflict with other “High Priority” apps. Do not manually set Valorant to “Realtime” in Task Manager; instead, ensure no other heavy background apps are running.
- Disable “Fullscreen Optimizations”: Right-click your Valorant shortcut > Properties > Compatibility > Check “Disable full-screen optimizations.” This is a 2026-mandatory step to ensure Windows 11 doesn’t try to “help” with windowed overlays.
- Network Buffering: In the General tab, set Network Buffering to Minimum. Unless you have severe packet loss, this provides the most “real-time” view of enemy positions.
Key Performance Parameters
| Setting | Recommended Value | Latency Impact |
| Nvidia Reflex | On + Boost | 15–20% reduction in system latency. |
| Raw Input Buffer | On | Near-zero mouse processing lag. |
| V-Sync | Off | CRITICAL: Never use V-Sync in Valorant. |
| Multithreaded Rendering | On | Essential for modern 6+ core CPUs. |
Frequently Asked Questions (FAQ)
Does “Low” Texture Quality make enemies harder to see?
No. In Valorant, enemies are highlighted with a glowing outline (Red, Yellow, or Purple). Lowering texture quality actually removes visual clutter (like wall cracks or floor grit), making the enemy outlines “pop” more clearly.
Should I use 4:3 Stretched?
In Valorant, 4:3 stretched does not make enemy models wider like it does in CS2; it only stretches the UI. Pro players use it mostly for “flick-shot consistency” if they are used to that aspect ratio from other games.
What is “Improve Clarity”?
In-game, this is a post-processing filter. While it makes the game look “sharper,” it can add a small amount of GPU frame-time delay. Most pros leave it OFF for the purest performance.
My FPS is high but my game feels “jittery.”
Check the Local.ini and ensure sg.ResolutionQuality is at exactly 100.000000. If it’s even 99.9, the game will use an upscaler that can cause micro-stuttering.
Conclusion and Expected Results
By forcing Exclusive Fullscreen and Reflex Boost via your GameUserSettings.ini, you are aligning the engine’s render queue with your hardware’s peak capability. You can expect the lowest possible click-to-muzzle-flash latency, the elimination of DWM-induced input lag, and the most stable frame-pacing available in the 2026 build of the game.